The Mermaid Mask Wiki

Dernière mise à jour: July 2026

Captain's Cabin Walkthrough

Walkthrough for Captain Magnus Mortuga's cabin in The Mermaid Mask: Glass Eyeball key, broken radio, Her painting, and Model Town puzzle.

Captain Mortuga's personal cabin sits at the upper-left of the submarine map—initially sealed until the Glass Eyeball from the Child's Room wooden chest is presented to crew and recognized as a door key. Into Indie Games and KosGuides document the interior sweep: broken handheld radio in the peeking chest, ship-in-a-bottle on the desk, table bell, and the unsettling painting titled Her that triggers tier-two dialogue with Sinthia. Rotating the canvas circle unlocks the Captain's Quarters and the Model Town diorama chest on the right.

Checklist déblocage

  • Solve Child's Room wooden chest and obtain Glass Eyeball inspectable.
  • Présentez l'œil de verre aux interrogatoires jusqu'à reconnaissance — via Zephyr ou Symmetry.
  • Glass Eyeball sur nœud cabine → clé physique.
  • Inspectez radio, cloche, navire, Her — dossier Case File.

Story-Rich Showcase 2026 — bande-annonce (Fellow Traveller)

Her et Model Town

Ask Sinthia about the HER painting clue after your first cabin sweep, then return to rotate the circle at the top of the canvas. The unlocked Captain's Quarters contain the Model Town diorama puzzle—a miniature Silkwirm layout used later alongside compass pinboard navigation threads. Do not confuse this early cabin with the late-game magnetic needle pinboard; compass headings (045, 135, 225, 315) activate only after collecting needles from Control Room preview, Cale cargo, Airlock Grotto, and Engine Room per our compass pinboard guide.

The broken radio and bell create new interview branches for multiple suspects—carry them back through Evidence Checklist before mid-campaign accusations. Game Informer's July 14 review highlights how Mortuga's cabin personal effects reinforce the "earn your clues" design without gating progression behind obscure pixel hunts.

Questions fréquentes

Why won't the cabin door open?
Présentez Glass Eyeball jusqu'à confirmation, puis au nœud cabine.
Model Town = tableau boussole ?
Non — Model Town ≠ tableau boussole (aiguilles fin de partie).
Ignorer radio et cloche ?
Histoire avance, mais sujets tier-two exigent inspectables cabine.

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